all tested only on linux, blender 2.41, fedora 3 updated and in kde! nvidia geforce mx2, opengl dri active, almost latest driver from nvidia.com
gameengine+opengl2
* altgr+p segfaults on machines not supporting ogl2, ......
Workaround:
autosave quit.blend:
* autosave does not save unsaved sessions, everything get lost when segfaults.
blender should save quit.blend with autosave!
lol:
[voa@blendi verblender-19032006-1]$ ./blender
Using Python version 2.3
var1: /home/local/blender/plugins/texture/tiles.so, var2: /home/local/blender/plugins/texture/tiles.so, var3: /home/local/blender/plugins/texture/tiles.so: cannot open shared object file: No such file or directory
cyclic OBCamera.AniTot.2
cyclic OBEmpty_H3_Arm_L.001
cyclic OBEmpty_H3_Arm_R.001
242 pre release rc1
when pressing p instead of shift+p to show or hide the preview window, blender segfaults.
Detected GL_ARB_texture_env_combine
Detected GL_ARB_texture_cube_map
Enabled GL_ARB_multitexture
Enabled GL_ARB_shader_objects
Enabled GL_ARB_vertex_shader
Detected GL_ARB_fragment_shader
Enabled GL_ARB_vertex_program
Detected GL_ARB_depth_texture
Detected GL_EXT_separate_specular_color
GL_VERSION: 2.0 (2.0.1 NVIDIA 81.78)
open /dev/[sound/]dsp: Device or resource busy
Segmentation fault
[voa@blendi blender242]$
[voa@blendi blender242]$ ./blender
guessing './blender' == '/PROJECT/BLENDER/blender242/./blender'
Looking for installed Python version 2.3
Got it!
build particles
build particles
build particles
build particles
build particles
Detected GL_ARB_texture_env_combine
Detected GL_ARB_texture_cube_map
Enabled GL_ARB_multitexture
Enabled GL_ARB_shader_objects
Enabled GL_ARB_vertex_shader
Detected GL_ARB_fragment_shader
Enabled GL_ARB_vertex_program
Detected GL_ARB_depth_texture
Detected GL_EXT_separate_specular_color
GL_VERSION: 2.0 (2.0.1 NVIDIA 81.78)
Segmentation fault
[voa@blendi blender242]$
system is linux fedora 3, python 2.3, p4 3,2ghz (ht), threads enabled, 1gb ram